1.Functional Description
1.1Purpose
This function adds an object to a project.
1.2Setup Notes and Prerequisites
This function requires a valid project & object handle.
1.3Special Logic
Like everything else in N98220B, this function is client-only because it relies on the B98220A business function. B98220A relies on jdeomw.dll which is a
client-only system library.
D98220O - Add/Remove Object To/From Project
Parameter Name | Data Item | Data Type | Req/Opt | I/O/Both |
---|---|---|---|---|
idProjectHandle | APPLID | ID | REQ | INPUT |
The Application ID uniquely identifies the OneWorld Application. | ||||
szOMWObjectName | OMWOBJID | char | REQ | INPUT |
A 200-character field that serves as an identifier for a OneWorld object. When used in conjunction with an Object Management Workbench
| ||||
szOMWObjectType | OMWOT | char | REQ | INPUT |
In OneWorld, an object has traditionally been a reusable entity based on software specification created by the OneWorld Tools. These
| ||||
idReturn | APPLID | ID | OPT | OUTPUT |
The Application ID uniquely identifies the OneWorld Application. | ||||
szRelease | SRCRLS | char | OPT | INPUT |
The transfer rule only applies to objects in the project for this release (objects are always tied to a release within a project). The From and
|
None |
None |