Parameter Name | Data Item | Data Type | Req/Opt | I/O/Both |
cControlCodeWarehouse | WCTL | char | NONE | NONE |
A code that determines whether the system creates warehouse transactions for the branch/plant. |
szCostCenter | MCU | char | NONE | NONE |
An alphanumeric code that identifies a separate entity within a business for which you want to track costs. For example, a business unit
might be a warehouse location, job, project, work center, branch, or plant.
You can assign a business unit to a document, entity, or person for
purposes of responsibility reporting. For example, the system provides reports of open accounts payable and accounts receivable by
business unit to track equipment by responsible department.
Business unit security might prevent you from viewing information about business units
for which you have no authority.
|
mnIdentifierShortItem | ITM | MATH_NUMERIC | NONE | NONE |
An inventory item number. The system provides three separate item numbers plus an extensive cross-reference capability to other item
numbers (see data item XRT) to accommodate substitute item numbers, replacements, bar codes, customer numbers, supplier numbers, and
so forth. The item numbers are as follows:
o Item Number (short) - An eight-digit, computer-assigned item number
o 2nd Item Number - The
25-digit, free-form, user defined alphanumeric item number
o 3rd Item Number - Another 25-digit, free-form, user defined alphanumeric item
number |
cBulkPackedFlag | BPFG | char | NONE | NONE |
A code that indicates if the item is a bulk liquid product. If it is a bulk product, you must perform temperature and density/gravity
conversions. To record the movement of bulk products, you must use forms designed specifically for bulk products. If you try to record movement using
standard inventory forms, the system prevents the movement. Valid values are:
P Packaged
B Bulk liquid
If you leave this field blank, the
system uses P. |
cInInterfaceFlgDistri | IVI | char | NONE | NONE |
A code that identifies the type of interface to the Inventory Management system. Valid values are:
Y The dollar or unit value of any activity
containing this line type will be reflected in inventory. The system also edits the item that you enter to ensure that it is a valid item. Y is the
default.
A The system recognizes the number that you enter as a G/L account number. The system uses this code in purchasing only.
B The
system performs edits when using format 4 in purchase order entry.
The system retrieves price data from the inventory tables, but does not
update the quantity on the purchase order. This code is valid only when you have set the G/L Interface field to Y (yes). Budget checking is
fully functional when you use this interface code.
D The item in this line is an inventory item that will not affect availability or quantities.
N The
item is not an inventory item.
To verify whether the item exists in the Item Master file, use Inventory Interface N in conjunction with the flag, Edit
the Item Master for Non-Stock Items. |
szLineType | LNTY | char | NONE | NONE |
A code that controls how the system processes lines on a transaction. It controls the systems with which the transaction interfaces, such as
General Ledger, Job Cost, Accounts Payable, Accounts Receivable, and Inventory Management. It also specifies the conditions under
which a line prints on reports, and it is included in calculations. Codes include the following:
S
Stock item
J
Job cost
N
Nonstock item
F
Freight
T
Text information
M
Miscellaneous charges and credits
W
Work order |
cStockingType | STKT | char | NONE | NONE |
A user defined code (41/I) that indicates how you stock an item, for example, as finished goods or as raw materials. The following stocking
types are hard-coded and you should not change them:
0 Phantom item
B Bulk floor stock
C Configured item
E Emergency/corrective
maintenance
F Feature
K Kit parent item
N Nonstock
The first character of Description 2 in the user defined code table indicates if the item
is purchased (P) or manufactured (M). |
cEverestEventPoint01 | EV01 | char | NONE | NONE |
An option that specifies the type of processing for an event.
|
szItemNoUnknownFormat | UITM | char | NONE | NONE |
A number that the system assigns to an item. It can be in short, long, or third item number format. |
szDescriptionLine1 | DSC1 | char | NONE | NONE |
Brief information about an item; a remark or an explanation.
|
szTemporaryItemFlashMessag | TFLA | char | NONE | NONE |
Allows you to bypass the item-specific unit of measure and use the standard unit of measure. Valid values are:
blank Use the item-specific
unit of measure
1 Bypass the item-specific unit of measure and use the standard unit of measure |
szUnitOfMeasurePrimary | UOM1 | char | NONE | NONE |
A user defined code (00/UM) that identifies the unit of measure that the system uses to express the quantity of an item, for example, EA
(each) or KG (kilogram). |
cLayerCodeSource | SRCE | char | NONE | NONE |
A code that indicates whether lot or serial number is assigned. Lot and serial number processes use the Lot Master table (F4108).
Valid
codes are:
0 Lot assignment is optional. You can manually assign numbers. Quantity can be greater than one. (Default)
1 Lot assignment is
required. The system assigns numbers using the system date in YYMMDD format. Quantity can be greater than one.
2 Lot assignment is
required. The system assigns numbers in ascending order using Next Numbers. Quantity can be greater than one.
3 Lot assignment is
required. You must manually assign numbers. Quantity can be greater than one.
4 Serial number assignment is optional except during shipment
confirmation. Quantity must not exceed one.
5 Serial number assignment is required. The system assigns numbers using the system date
in YYMMDD format. Quantity must not exceed one.
6 Serial number assignment is required. The system assigns numbers in ascending
order using Next Numbers. Quantity must not exceed one.
7 Serial number assignment is required. You must manually assign numbers.
Quantity must not exceed one. |
szDescriptionLine2 | DSC2 | char | NONE | NONE |
A second, 30-character description, remark, or explanation.
|
szIdentifier2ndItem | LITM | char | NONE | NONE |
A number that identifies the item. The system provides three separate item numbers plus an extensive cross-reference capability to
alternative item numbers. The three types of item numbers are:
Item Number (short)
An 8-digit, computer-assigned item number.
2nd Item Number
A
25-digit, user defined, alphanumeric item number.
3rd Item Number
Another 25-digit, user defined, alphanumeric item number.
In addition to
these three basic item numbers, the system provides an extensive cross-reference search capability. You can define numerous
cross-references to alternative part numbers. For example, you can define substitute item numbers, replacements, bar codes, customer numbers, or
supplier numbers.
|
szIdentifier3rdItem | AITM | char | NONE | NONE |
The system provides three separate item numbers plus an extensive cross-reference capability to alternate item numbers. These item
numbers are as follows:
1. Item Number (short) - An 8-digit, computer-assigned item number.
2. 2nd Item Number - The 25-digit, free-form, user
defined alphanumeric item number.
3. 3rd Item Number - Another 25-digit, free-form, user defined alphanumeric item number.
In addition to
these three basic item numbers, an extensive cross-reference search capability has been provided (see XRT). Numerous cross references to
alternate part numbers can be user defined, such as substitute item numbers, replacements, bar codes, customer numbers, or supplier
numbers. |
cGenerateWorkorder | GWO | char | NONE | NONE |
A code indicating whether the system automatically generates an internal work order for this order detail line.
In World software, valid values
are:
Y Generate an internal work order.
N Do not generate an internal work order.
In OneWorld, a checkmark indicates that the system
generates an internal work order for this order detail line. |