Parameter Name | Data Item | Data Type | Req/Opt | I/O/Both |
cInventoryInterface | IVI | char | OPT | NONE |
A code that identifies the type of interface to the Inventory Management system. Valid values are:
Y The dollar or unit value of any activity
containing this line type will be reflected in inventory. The system also edits the item that you enter to ensure that it is a valid item. Y is the
default.
A The system recognizes the number that you enter as a G/L account number. The system uses this code in purchasing only.
B The
system performs edits when using format 4 in purchase order entry.
The system retrieves price data from the inventory tables, but does not
update the quantity on the purchase order. This code is valid only when you have set the G/L Interface field to Y (yes). Budget checking is
fully functional when you use this interface code.
D The item in this line is an inventory item that will not affect availability or quantities.
N The
item is not an inventory item.
To verify whether the item exists in the Item Master file, use Inventory Interface N in conjunction with the flag, Edit
the Item Master for Non-Stock Items. |
szCostCenter | MCU | char | OPT | NONE |
An alphanumeric code that identifies a separate entity within a business for which you want to track costs. For example, a business unit
might be a warehouse location, job, project, work center, branch, or plant.
You can assign a business unit to a document, entity, or person for
purposes of responsibility reporting. For example, the system provides reports of open accounts payable and accounts receivable by
business unit to track equipment by responsible department.
Business unit security might prevent you from viewing information about business units
for which you have no authority.
|
mnShortItemNumber | ITM | MATH_NUMERIC | OPT | NONE |
An inventory item number. The system provides three separate item numbers plus an extensive cross-reference capability to other item
numbers (see data item XRT) to accommodate substitute item numbers, replacements, bar codes, customer numbers, supplier numbers, and
so forth. The item numbers are as follows:
o Item Number (short) - An eight-digit, computer-assigned item number
o 2nd Item Number - The
25-digit, free-form, user defined alphanumeric item number
o 3rd Item Number - Another 25-digit, free-form, user defined alphanumeric item
number |
mnQuantity | UOPN | MATH_NUMERIC | OPT | NONE |
The original quantity for the order detail line, plus or minus any changes to that quantity, minus all quantities shipped, received, and
vouchered to date. |
szUnitOfMeasurePrimary | UOM1 | char | OPT | NONE |
A user defined code (00/UM) that identifies the unit of measure that the system uses to express the quantity of an item, for example, EA
(each) or KG (kilogram). |
szUnitOfMeasureAsInput | UOM | char | OPT | NONE |
A user defined code (00/UM) that indicates the quantity in which to express an inventory item, for example, CS (case) or BX (box).
|
szRequisitionStatus_ERDS | ERDS | char | OPT | NONE |
The status of a detail line on a Requisition has the following valid values:
Composing
Submitted
Denied
Approved
Canceled
Ordered
Complete
|
cStockingType | STKT | char | OPT | NONE |
A user defined code (41/I) that indicates how you stock an item, for example, as finished goods or as raw materials. The following stocking
types are hard-coded and you should not change them:
0 Phantom item
B Bulk floor stock
C Configured item
E Emergency/corrective
maintenance
F Feature
K Kit parent item
N Nonstock
The first character of Description 2 in the user defined code table indicates if the item
is purchased (P) or manufactured (M). |