Parameter Name | Data Item | Data Type | Req/Opt | I/O/Both |
mnParentLevel | LTLV | MATH_NUMERIC | NONE | NONE |
A value that represents the leadtime for an item at its assigned level in the production process, as defined on Plant Manufacturing Data.
The system uses this value to calculate the start dates for work orders using fixed leadtimes.
Level leadtime is different for purchased and
manufactured items:
Purchased - The number of calendar days required for the item to arrive at your branch/plant after the supplier receives your
purchase order.
Manufactured - The number of workdays required to complete the fabrication or assembly of an item after all the
components are available.
You can enter level leadtime manually on Manufacturing Values Entry, or you can use the Leadtime Rollup program to
calculate it. To calculate level leadtime using the Leadtime Rollup program, you must first enter a quantity in the Manufacturing Leadtime Quantity
field in the Item Branch table (F4102). |
mnParentItemNumber | KIT | MATH_NUMERIC | NONE | NONE |
The system provides for three separate item numbers.
1. Item Number (short) - An eight-digit, computer assigned, completely
non-significant item number.
2. 2nd Item Number - The 25-digit, free form, user defined alphanumeric item number.
3. 3rd Item Number - Another
25-digit, free form, user defined alphanumeric item number. |
mnActualLevel | LTLV | MATH_NUMERIC | NONE | NONE |
A value that represents the leadtime for an item at its assigned level in the production process, as defined on Plant Manufacturing Data.
The system uses this value to calculate the start dates for work orders using fixed leadtimes.
Level leadtime is different for purchased and
manufactured items:
Purchased - The number of calendar days required for the item to arrive at your branch/plant after the supplier receives your
purchase order.
Manufactured - The number of workdays required to complete the fabrication or assembly of an item after all the
components are available.
You can enter level leadtime manually on Manufacturing Values Entry, or you can use the Leadtime Rollup program to
calculate it. To calculate level leadtime using the Leadtime Rollup program, you must first enter a quantity in the Manufacturing Leadtime Quantity
field in the Item Branch table (F4102). |
mnActualManfacturing | LTMF | MATH_NUMERIC | NONE | NONE |
The total number of days required to build an item from its lowest level components to the final assembly. This value is the total of the level
leadtimes for all manufactured items, plus the highest manufacturing leadtime for all its components.
If all components are purchased, the
manufacturing leadtime equals the item's level leadtime. Purchased item leadtimes are not included in the calculation of manufacturing
leadtimes.
You can enter the manufacturing leadtime manually or you can have the system calculate it when you run the Leadtime Rollup program. |
mnActualCumulative | LTCM | MATH_NUMERIC | NONE | NONE |
The total number of days required to build an item from its lowest level components to the final assembly. The system calculates the value
differently for manufactured and purchased items.
Manufactured - The total of all level leadtimes for all manufactured items,plus the highest
cumulative leadtime of all its components.
Purchased - The item's level leadtime. Purchased item leadtimes are included in the calculation of
cumulative leadtimes.
You can enter this value manually or you can have the system calculate it when you run the Leadtime Rollup program. |
mnComponentParent | KIT | MATH_NUMERIC | NONE | NONE |
The system provides for three separate item numbers.
1. Item Number (short) - An eight-digit, computer assigned, completely
non-significant item number.
2. 2nd Item Number - The 25-digit, free form, user defined alphanumeric item number.
3. 3rd Item Number - Another
25-digit, free form, user defined alphanumeric item number. |
mnCalculatedLevel | LTLV | MATH_NUMERIC | NONE | NONE |
A value that represents the leadtime for an item at its assigned level in the production process, as defined on Plant Manufacturing Data.
The system uses this value to calculate the start dates for work orders using fixed leadtimes.
Level leadtime is different for purchased and
manufactured items:
Purchased - The number of calendar days required for the item to arrive at your branch/plant after the supplier receives your
purchase order.
Manufactured - The number of workdays required to complete the fabrication or assembly of an item after all the
components are available.
You can enter level leadtime manually on Manufacturing Values Entry, or you can use the Leadtime Rollup program to
calculate it. To calculate level leadtime using the Leadtime Rollup program, you must first enter a quantity in the Manufacturing Leadtime Quantity
field in the Item Branch table (F4102). |
mnCalculatedManufacturing | LTMF | MATH_NUMERIC | NONE | NONE |
The total number of days required to build an item from its lowest level components to the final assembly. This value is the total of the level
leadtimes for all manufactured items, plus the highest manufacturing leadtime for all its components.
If all components are purchased, the
manufacturing leadtime equals the item's level leadtime. Purchased item leadtimes are not included in the calculation of manufacturing
leadtimes.
You can enter the manufacturing leadtime manually or you can have the system calculate it when you run the Leadtime Rollup program. |
mnCalculatedCumulative | LTCM | MATH_NUMERIC | NONE | NONE |
The total number of days required to build an item from its lowest level components to the final assembly. The system calculates the value
differently for manufactured and purchased items.
Manufactured - The total of all level leadtimes for all manufactured items,plus the highest
cumulative leadtime of all its components.
Purchased - The item's level leadtime. Purchased item leadtimes are included in the calculation of
cumulative leadtimes.
You can enter this value manually or you can have the system calculate it when you run the Leadtime Rollup program. |
cStockingType | STKT | char | NONE | NONE |
A user defined code (41/I) that indicates how you stock an item, for example, as finished goods or as raw materials. The following stocking
types are hard-coded and you should not change them:
0 Phantom item
B Bulk floor stock
C Configured item
E Emergency/corrective
maintenance
F Feature
K Kit parent item
N Nonstock
The first character of Description 2 in the user defined code table indicates if the item
is purchased (P) or manufactured (M). |
cMode | MODE | char | NONE | NONE |
The processing mode used in Purchase Order Consolidator to signify when specific orders are being processed. |
szErrorMessageId | DTAI | char | NONE | NONE |
A code that identifies and defines a unit of information. It is an alphanumeric code up to 8 characters long that does not allow blanks or
special characters such as %, &, or +. You create new data items using system codes 55-59. You cannot change the alias.
|
cSuppressErrorMessage | EV01 | char | NONE | NONE |
An option that specifies the type of processing for an event.
|